Ex-Bodycount staffer heads for iPad.
One of the founders of UK powerhouse mobile phone studio Rodeo has railed against the frustrations of creating triple-A video games.
Ben Murch, who was group lead environment artist on still in development first-person shooter Bodycount at Codemasters, and an artist on open world arcade racing game Burnout Paradise at EA-owned Criterion Games, left triple-A development behind last summer to form iPhone and iPad studio Rodeo Games with three former Lionhead, Criterion and EA staffers.
Rodeo's first game, Hunters: Episode One, is a science-fiction turn-based strategy game inspired by board games such as Space Hulk and classic turn-based video games such as XCOM.
Source: http://www.eurogamer.net/articles/2011-03-25-hunters-dev-reveals-triple-a-woes
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